July 14, 2004
Look ma, no sleep!...

A whole bunch of packages came in earlier this week. I'm far too tired right now to list the contents of all of them.

One common fact - if I get really wrapped up in a game (which doesn't usually happen unless it's an RPG), I tend to forgo things like eating and sleeping in order to keep playing. So, I'm writing this after effectively 8 straight hours of playing .hack//Mutation (and this is after a short break after the first 2 hours). At this point, I'm going to have to sleep if I want to wake up in time to mow the lawn (and this is only if weather permits - it's been so humid I didn't want to go out and kill myself doing it). I'm probably not going to be able to pick the game back up for a while, since I promised I'd time a bunch of Spica too.

But even though it's been something like a year since I finished .hack//Infection, I managed to pick up where I left off pretty well. It took two or three dungeons to get back into the full swing of things, but I'm pretty much breezing through it now - except for one sidequest I attempted twice and died twice on, so I skipped it and went with the main storyline for a while instead.

I did actually forget that Piros came with his own theme music, though. I don't think I'll be bringing HIM along on that sidequest. Most of my gameplay strategy relies on having a Wavemaster around, anyways... and no, a triple Twin Blades party did -not- work in the slightest, either.

Posted at 09:23 AM
Comments:
Post a comment









Remember personal info?